/*
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2, or (at your option)
 * any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 * 02111-1307, USA.
 *
 * http://www.gnu.org/copyleft/gpl.html
 */
package l1j.jrwz.server.command.executor;

import java.util.ArrayList;
import java.util.Collection;

import l1j.jrwz.server.model.L1Teleport;
import l1j.jrwz.server.model.L1World;
import l1j.jrwz.server.model.Instance.L1PcInstance;
import l1j.jrwz.server.serverpackets.S_SystemMessage;

public class L1Recall implements L1CommandExecutor {
    // private static Logger _log = Logger.getLogger(L1Recall.class.getName());

    public static L1CommandExecutor getInstance() {
        return new L1Recall();
    }

    private L1Recall() {
    }

    @Override
    public void execute(L1PcInstance pc, String cmdName, String arg) {
        try {
            Collection<L1PcInstance> targets = null;
            if (arg.equalsIgnoreCase("all")) {
                targets = L1World.getInstance().getAllPlayers();
            } else {
                targets = new ArrayList<L1PcInstance>();
                L1PcInstance tg = L1World.getInstance().getPlayer(arg);
                if (tg == null) {
                    pc.sendPackets(new S_SystemMessage("ID不存在。"));
                    return;
                }
                targets.add(tg);
            }

            for (L1PcInstance target : targets) {
                if (target.isGm()) {
                    continue;
                }
                L1Teleport.teleportToTargetFront(target, pc, 2);
                pc.sendPackets(new S_SystemMessage((new StringBuilder())
                        .append(target.getName()).append("成功被您召唤回来。")
                        .toString()));
                target.sendPackets(new S_SystemMessage("您被召唤到GM身边。"));
            }
        } catch (Exception e) {
            pc.sendPackets(new S_SystemMessage("请输入: " + cmdName + " all|玩家名称。"));
        }
    }
}
